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NPC Generator

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Advanced [show]


Don Atterton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair is auburn and curly. His brown eyes peer out from beneath his feathered red hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Philantrophist, Gifted. Bonds: Job, Rich, Adventurer. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Don Atterton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gunter Langston, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears bulky brown painted plate armor. His whole body is exceptionally muscular. His golden hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Mortician, Gunter learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Extrovert, Artistic. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Gunter Langston, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 10000 sp. Solid gold idol (700 gp). 1 Minor magic item.


Social Check DCs


Theodoric Halsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy tan suit. He keeps his red hair in a flapper bob. He has a dull look in his amber eyes.

Personality: He is calm most of the time but flees social interaction. He is lazy and tries to find solutions quickly.

History: Theodoric was raised in a hard working conservative environment. His first spouse was a Interpreter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to open a new tavern.

Flaws: Shy, Lazy. Bonds: Attractive, Immigrant, Job, Family. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Halsey, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)13 (+1) 18 (+4)14 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Deep blue spinel (1100 gp). Black star sapphire (800 gp). Amethyst (150 gp). 1 Minor magic item.


Social Check DCs


Norman Melancon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly white, has prominent grey streaks. His amber eyes are slightly larger than normal.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also has developed a complete distrust of the Bellfounder profession.

History: He was born in a small desert village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: To be a Bellfounder again; and wants to open a new tavern

Ideals: Impeccable. Bonds: Attractive, Criminal record, Job, Nature. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Norman Melancon, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs


Ernest Stansfield, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a faded coat and loose pants complete with Stetson hat. He wears a Stetson hat to cover his moderate length brown hair. He has amber eyes and a grey hat with a blue feather.

Personality: Prone to second guessing himself, he comes off as nervous. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to prove his worth to the world

Flaws: Shy, Hedonist, Impulsive. Bonds: Rich, Enemies. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Ernest Stansfield, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 19000 cp.


Social Check DCs

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