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NPC Generator

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Advanced [show]


Tim Copeland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and retire the richest man in the west

Ideals: Entrepeneur, Justice. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Tim Copeland, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Theodoric Stanford, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is renowned for his bright blue suits and hats. His skin is also unnaturally pale. His tied-back hair is red. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south, but his parents moved at a very young age to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Immigrant, Adventurer, Debt. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Theodoric Stanford, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)11 (+0) 16 (+3)5 (-3)
Skills Animal Handling +5, Performance -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


John Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent father; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical, Fighting. Flaws: Insane. Bonds: Immigrant. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

John Bradford, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


John Badger, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. He has done his best to style his chestnut hair to look like a famous performer. His fierce violet eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal writing training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Badger, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Athletics +5, Religion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 6000 sp. Moonstone (20 gp). Chrysoprase (20 gp). White opal (1600 gp). 1 Minor magic item.


Social Check DCs


Gomory Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely grey suit with black socks and a vest with buckled shoes. His auburn hair is thinning but still full. He has several tiny amber earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Crown-heir business at a young age. A gifted student he started as a Knight, but he got bored and became a Crown-heir. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor.

Ideals: Passionate, Philantrophist. Flaws: Insane. Bonds: Rich, Job. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Gomory Rodney, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 18 (+4)16 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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