Solomon Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Navigator. His black hair is smooth and relatively long. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with music.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Ideals: Artistic, Gifted. Bonds: Religious, Adventurer, Rich. Occupation: Navigator
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Bertram Appleton, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is heavily combed to the left. His eyes, though not visible through his cowl, are amber.
Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of brigands once and for all.
History: He was raised in a plains tribe. In his 14th year, his parents were killed by a brigands raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Many brigands want him driven away; and a deep hatred of brigands
Ideals: Impeccable. Bonds: Attractive, Poor, Enemies, Nature. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Simple lock. 1 Masterwork Musical instrument. 1 Silk rope. 1 Disguise kit.
Guy Breeden, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a faded coat and loose pants complete with top hat. He has done his best to style his black hair to look like a famous performer. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Courier. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Courier.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Job, Military. Occupation: Courier
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Star rose quartz (40 gp). Freshwater pearl (15 gp). Star ruby (700 gp).
Aldous Hadlee, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear blue tank tops with white pants. His black hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and wants to work out more often
Ideals: Athletic, Logical. Bonds: Attractive, Adventurer, Nature. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp. 3 Alchemist’s fire. 3 Alchemist’s fire. 3 Smokesticks.
Patrick Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right leg appears badly burned and disfigured. His silver hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Herbalist
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 22000 cp.
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