Hunter Tyndall, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Passionate. Bonds: Adventurer, Military, Enemies. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).
Dean Barton, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this northern man is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. His moppish silver hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of northern immigrants he idolized his mother. Dean was born on a far northern forest where he grew up under the tutelage of his mother, an expert Dyer. He left for the north, certain he would find work there.
Motivation: He is greedy.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Rich, Immigrant. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 100 gp. Azurite (9 gp). Golden yellow topaz (700 gp). Tiger eye turquoise (9 gp).
Ralf Gyula, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a green poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is long and blonde with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is lazy and tries to find solutions quickly.
History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.
Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud
Flaws: Lazy. Bonds: Rich, Enemies, Nature, Job. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Ralf Yorke, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an entirely green suit with black socks and a vest with buckled shoes. He is an epitome of beauty. His hair is short and golden. His fierce brown eyes like to dwell on things.
Personality: He has always had a great fascination with Human culture. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of western immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants a kiss.
Flaws: Racist. Bonds: Attractive, Has a crush, Immigrant, Adventurer. Occupation: Performer
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp). 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Backpack.
Dustin Marston, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His blonde hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.
History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dustin took refuge in the large cave and found the beat up kukri and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants a kiss; and his religion dominates his actions
Bonds: Attractive, Religious, Rich, Nature, Has a crush. Occupation: Mayor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
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