Simon Stratford, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears black painted combat armor at almost all times. He is an epitome of beauty. His hair is short and blonde. His fierce brown eyes like to dwell on things.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Optimist, Fighting, Athletic. Bonds: Attractive. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Trym Trollope, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. His golden hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Barber, his mother struggled to pay the bills. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Insane, Addict. Bonds: Poor, Slave. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: Just what you see.
Anselm Snowdon, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.
History: Gifted from a young age, Anselm studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Weaver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Kody Hale, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this southern man wears a simple grey robe with pastel stripes complete with hood. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His eyes are brown and catlike.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kody took refuge in the large cave and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. 2 Smokesticks. 4 Thunderstones. 4 Thunderstones.
Gilbert Shelley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his longbow. He wears his blonde hair up. He has amber eyes and a black hat with a brown feather.
Personality: Calm and collected, he is a well trained Mayor. He plays an instrument quite well.
History: He comes from a rich eastern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 5 years.
Motivation: Nothing but the best is good enough for him; and further expansion of business
Ideals: Artistic, Impeccable. Bonds: Job, Rich. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Draconic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: Just what you see.
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