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NPC Generator

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Advanced [show]


Guy Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His tied-back hair is brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Butcher.

Motivation: To settle down with his crush.

Bonds: Job, Has a crush, Military, Rich. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Guy Winchester, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Nibley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He sports a long silver beard, and similarly colored long hair. His eyes are green and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting. Bonds: Job, Adventurer, Military, Rich. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Bertram Nibley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: Just what you see.


Social Check DCs


Balimaar Crawford, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear blue clothing when he does not wear armor. He has styled his chestnut hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has achieved small success as a Crown-heir.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Military, Nature. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Crawford, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 5000 cp. 1 Everburning torch.


Social Check DCs


Reynard Colby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright brown suits and hats. His tied-back hair is silver. His eyes are likewise green. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Herbalist business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Herbalist for hire.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Opinionated. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Reynard Colby, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Chad Perry, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. With bright auburn hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: Gifted from a young age, Chad studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Selfish, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Chad Perry, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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