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NPC Generator

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Advanced [show]


Odo Blankley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears an entirely blue suit with grey socks and a vest with buckled shoes. His right hand appears badly burned and disfigured. He keeps his long blonde hair kept up in a rat tail. His thin eyebrows rest above his beady brown eyes.

Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the west his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Poor. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Odo Blankley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 16 (+3)8 (-1)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


Odo Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a large tan jacket. His brown hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Adventurer, Rich, Family. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Odo Atherton, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)7 (-2) 12 (+1)16 (+3)
Skills Arcana +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hugh Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. His white hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and to end his boredom

Ideals: Athletic, Impeccable. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Hugh Hastings, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 43000 sp. 1 Masterwork Common Melee.


Social Check DCs


Simon Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears red leather gloves, a red jacket, and tight pants. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He receives visions of the future at random moments

History: He was born at the edge of vast mountains. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Gifted, Impeccable. Bonds: Attractive, Nature, Job. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Simon Gladstone, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. A delicate brass dragon egg (60 gp). Solid gold idol (700 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Lance Halsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large red jacket. His red hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: He got into the Layabout business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his old friends

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Job, Adventurer, Criminal record. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Lance Halsey, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)8 (-1) 18 (+4)14 (+2)
Skills Insight +6, Intimidation +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Rich purple corundum (400 gp). Pink pearl (140 gp). Black star sapphire (400 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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