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NPC Generator

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Advanced [show]


Ernest Darlington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He has a moderate pudge and is not very fit. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his brother recently and the two have been together since.

Motivation: Wants his loneliness to end; and his spouse's relatives view him with great suspicion

Bonds: Nature, Family, Poor, Religious, Has a crush. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Ernest Darlington, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)15 (+2) 10 (+0)18 (+4)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Obsidian (5 gp). Lapis lazuli (5 gp). Coral (90 gp). 1 Minor magic item.


Social Check DCs


Adelard Winthrop, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich western family. In his 16th year, his parents were killed by a brigands raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Rich, Enemies. Occupation: Priest

Voice: Raspy

Attributes [hide]

Adelard Winthrop, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Percival Blyth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey costume with the symbols of his god on his torso, and a wedding ring on his left hand. He keeps his long black hair kept up in a rat tail. His half smiles and gray eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and to find somewhere to settle down

Ideals: Justice, Entrepeneur. Bonds: In love, Attractive, Immigrant. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Percival Blyth, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. Jade (110 gp). 1 Half-Plate.


Social Check DCs


Anselm Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His hair is brown and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Addict. Bonds: Religious, Adventurer, Guardian. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Anselm Cholmondeley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Hale, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His black hair is smooth and relatively long. He has several tiny jet earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Gifted, Fighting. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Charles Hale, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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