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Advanced [show]


Rolf Stanton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, blue, dusty cloak. His long chestnut hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He's in love; and wants his loneliness to end

Ideals: Opinionated, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Adventurer, Has a crush. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Rolf Stanton, Male Human Fighter 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Willoughby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing black shirts, loose pants, and blazers most of the time. His tied-back hair is blonde. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Gerald has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Flaws: Insane, Disease. Bonds: Attractive, Enemies, In love. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Gerald Willoughby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)7 (-2) 13 (+1)14 (+2)
Skills History +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Jade (50 gp). Red spinel (50 gp). Obsidian (16 gp).


Social Check DCs


John Blankley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, marred by sweets. His hair is long and chestnut with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. He has several tiny topaz earrings on each ear.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and money/treasure

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Guardian, Nature. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

John Blankley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Gold and topaz bottle stopper cork (900 gp). Brass mug with jade inlays (400 gp). 1 Half-Plate.


Social Check DCs


Randal Blyth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered club and tarnished kukri as well. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful brothel owner made him what he is. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Fighting, Optimist. Bonds: Adventurer, Mentor, Job. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Randal Blyth, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Simon Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, green cloak. He is muscular with a powerful set of arms. His chestnut hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Simon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: To unite with his brother; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Family, Religious. Occupation: Servant

Voice: Timid voice

Attributes [hide]

Simon Carlisle, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Deep green spinel (160 gp). Chrysoberyl (160 gp).


Social Check DCs

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