Anselm Gracey, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and sabotage a competitor
Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Auran, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp.
John Alby, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is greasy and uncared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has achieved small success as a Bookbinder.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends
Ideals: Optimist. Flaws: Ugly, Disease, Insane. Bonds: Adventurer, Job. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp. 1 Silk rope. 1 Silver holy symbol. 1 Bullseye lantern.
Robert Trollope, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in a clean yellow cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized topaz on his left hand. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant green.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Robert studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Priest
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Raymond Abram, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. His red hair is singed and shortened. His eyes are likewise gray.
Personality: He dislikes all the random violence that takes place in the south. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Apothecary business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job; and to be a cook again
Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 42000 sp.
Peter Braxton, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His green eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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