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NPC Generator

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Advanced [show]


Roger Ramsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky blue painted plate armor, and is pretty ugly. His hair is blonde and very short. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Roger has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Roger Ramsey, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Perry, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He usually wears his black robe and has his lance always slung over his shoulder. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by orcs. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: A deep hatred of orcs; and someone believes him a fraud

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Nature, Enemies. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Don Perry, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)16 (+3) 12 (+1)17 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 30000 sp.


Social Check DCs


Randal Harlow, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His chestnut hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Flattery will make him almost putty in your hands.

History: Randal hails from a village terrorized by gnolls. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Randal took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud.

Flaws: Selfish, Disease. Bonds: Attractive, Enemies, Nature. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Randal Harlow, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Percival Presley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Gifted, Fighting. Flaws: Racist. Bonds: Attractive. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Percival Presley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trey Weld, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white deerstalker hat and white clothes. His long white hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a minor phobia of water and hates getting wet.

History: He was born to a criminal king-pin and mafia family His druidic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Disciplined, Gifted. Flaws: Insomniac, Fearful. Bonds: Criminal record, Has a crush. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Trey Weld, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs

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