Peter Brandon, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a weathered and beat up set of banded mail beneath an oversized violet coat, marred by teas. He keeps his long auburn hair kept up in a rat tail. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A rival would like him out of the picture.
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp).
Lance Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his chestnut hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 13000 cp.
Raymond Bradford, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tan collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His red hair is still thick. This green eyed westerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Raymond was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. By chance he met his brother recently and the two have been together since.
Motivation: Wants to have a good time and be beloved; and to reunite with his absent father
Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Anselm Barney, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern man wears a tan tunic with white highlights, and long brown pants that bunch up around his shoes. He has red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Nature, Religious. Occupation: Cartwright
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Wymar Browning, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His hair is long and red with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and to be a shoemaker again
Ideals: Optimist. Flaws: Terse. Bonds: Attractive, Mentor, Job. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
