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NPC Generator

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Advanced [show]


Gilbert Kent, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in a clean yellow cloak covering his clean studded leather. His white hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny jet earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: He comes from a rich southern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Gilbert Kent, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 7 (-2)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Peter Gentry, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a black armored body suit, with a simple red line shooting up and back down. He has a long white beard with little hanging trinkets. His eyes are violet and he is always smoking a pipe.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the north. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by brigands. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud; and revenge

Flaws: Selfish. Bonds: Enemies, Poor, Slave. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Peter Gentry, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 11 (+0)6 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is well dressed, but even with his fine clothing he looks run-down. His hair is chestnut and curly. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Mundane. Bonds: Nature, Attractive. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Berkeley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Aquamarine (500 gp).


Social Check DCs


Robert Kirby, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Bookbinder. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small mountains village. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and expand his business

Flaws: Insomniac. Bonds: Attractive, Job, Military, Nature. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Robert Kirby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 17 (+3)5 (-3)
Skills Acrobatics +3, Intimidation -1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Brass mug with jade inlays (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Lance Langdon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Ploughman does, and is pretty ugly. He wears his golden hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Lance was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Ploughman job and began his own company from there.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Joker. Flaws: Ugly, Insomniac, Shy. Bonds: Job. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Langdon, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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