Simon Harlan, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a black costume with the symbols of the sun god on his torso. He has a long golden beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Simon was born with his mother's beautiful face. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Simon's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Flaws: Depressed, Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Tim Huxley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is cut short. His eyes are violet and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of western immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Joker, Gifted. Flaws: Ugly, PTSD. Bonds: Immigrant, Rich. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Sapphire pendant on gold chain (800 gp). Sapphire pendant on gold chain (800 gp). 1 Minor magic item.
Thomas Quinton, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this eastern man usually wears his blue robe and has his whip always slung over his shoulder. His long red hair is drawn into a two foot long braid. His half smiles and violet eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the east. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Thomas studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often; and to clean up the streets
Ideals: Athletic, Pacifist, Joker, Gifted. Bonds: Attractive. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. 1 Silver holy symbol. 1 Bullseye lantern.
Manfred Kitchur, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a robe, a symbol of magic around his neck, and a halberd on his belt, and a wedding ring on his left hand. His blonde hair is long and unkept. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Lewis Clayton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He keeps his black hair in a pixie cut. His green eyes are passionate and lively.
Personality: Eccentric and domineering, Lewis will drive conversation. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a wizard, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Extrovert, Gifted. Bonds: Attractive, Mentor, Family. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Elven, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!