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Advanced [show]


Dustin Hartford, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His long black hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of eastern immigrants he idolized his father. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Racist. Bonds: Attractive, Enemies, Immigrant. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Dustin Hartford, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Tim Ansley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Rich, Job. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Tim Ansley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)15 (+2) 8 (-1)14 (+2)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. Freshwater pearl (14 gp).


Social Check DCs


Percival Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a violet suit. His red hair is greasy and uncared for. He has amber eyes and a violet hat with a brown feather.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Tailor, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and wants to open a new tavern

Flaws: Ugly, Impulsive. Bonds: Poor, Job, Criminal record. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Percival Shelley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs


Peter Kimberly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears green cloth garments or leather armor. He has a long chestnut beard with little hanging trinkets. His eyes are likewise brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Unemployed, his mother struggled to pay the bills. He dropped out of school before completing his studies. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Peter Kimberly, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)17 (+3) 14 (+2)9 (-1)
Skills Athletics +2, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Gerald Riley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple red robe with brown stripes complete with hood. His white hair and beard is wavy and long. His violet eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered painting. He struck the Knight job and began his own company from there.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Joker, Artistic. Bonds: Military, Job, Religious. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Gerald Riley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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