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NPC Generator

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Advanced [show]


Patrick Acton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man is renowned for his bright blue suits and hats. He sports a long white beard, and similarly colored long hair. His eyes, though not visible through his cowl, are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Insomniac. Bonds: Rich, Enemies. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Patrick Acton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Small steel mirror.


Social Check DCs


Dustin Wallace, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shoemaker. His red hair is heavily combed to the right. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Job, Religious. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Dustin Wallace, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 16 (+3)9 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Smoky quartz (20 gp). Sardonyx (20 gp). Malachite (12 gp).


Social Check DCs


Trey Tenley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large blue jacket, and is pretty ugly. He has styled his red hair well, parting it to the right. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Shipwright business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Immigrant, Religious. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Trey Tenley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Citrine (80 gp). Pink pearl (70 gp).


Social Check DCs


Bernard Hayden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright tan suits and hats. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of western immigrants he idolized his mother. A gifted student he started as a Bellfounder, but he got bored and became a Performer. He now owns his own business.

Motivation: Wants to work out more often; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant, Job. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Bernard Hayden, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Norman Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. He has done his best to style his white hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. He worked as a nervous Butcher and found it very stressful. He has dedicated himself to building a better village for his children.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Attractive, Adventurer, Military, Job, Guardian. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Norman Westcott, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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