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NPC Generator

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Advanced [show]


Arnold Berkeley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.

History: Arnold was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist, Persistence. Flaws: Ugly, Insane. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Arnold Berkeley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 11 (+0)6 (-2)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2

Possessions: 2500 sp. 1 Masterwork studded leather. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Jocelyn Crawford, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Armorer uniform. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Athletic, Artistic, Fighting. Bonds: Job, Family. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Jocelyn Crawford, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 7 (-2)7 (-2)
Skills Athletics +2, Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears a tan armored body suit, with a simple blue line shooting up and back down. His tied-back hair is auburn. This gray eyed northerner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Anselm Blankley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 8 (-1)16 (+3)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 sp. 4 Smokesticks.


Social Check DCs


Robert Beckwith, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He sports a long blonde beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. Robert was born on a far southern island where he grew up under the tutelage of his father, an expert Bather. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Justice. Bonds: Rich, Immigrant, Religious, Family. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Robert Beckwith, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)17 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: The child of eastern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Selfish. Bonds: Adventurer, Attractive, Immigrant. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Gracey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)11 (+0) 10 (+0)9 (-1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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