Frederick Astley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His hair is short and black. His gray eyes peer out from beneath his Stetson green hat.
Personality: He exudes charisma. He is a tour de force of persuasion. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Cartwright business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 9 years.
Motivation: He has a crush on the local Architect; and wants his loneliness to end
Flaws: Addict. Bonds: Poor, Attractive, Job, Adventurer, Has a crush. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 400 gp. Tourmaline (70 gp). Sard (50 gp).
Kyle Enfield, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Locksmith, and he perpetually has his spear ready. His long brown hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Kyle will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Barkeep, who enjoyed hunting, Kyle was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 4 years.
Motivation: To prove his worth to the world; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Fighting, Extrovert. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Justin Hamilton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his blonde hair up in a very large beehive style do. His thin eyebrows rest above his beady violet eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: He's looking for his big break.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Shepherd
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
Possessions: 400 gp. Sard (80 gp).
Theobald Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Interpreter uniform. His golden hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.
History: Theobald was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gifted student he started as a Barber, but he got bored and became a Interpreter. He became a Interpreter soon after.
Motivation: Sabotage a competitor.
Ideals: Optimist. Bonds: Job, Immigrant, Poor, Adventurer. Occupation: Interpreter
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. 1 Antitoxin. 1 Everburning torch.
Godfrey Burton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His golden hair is smooth and relatively long. He has gleaming, smiling hazel eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: Revenge; and many drow want him driven away
Flaws: Insomniac. Bonds: Attractive, Has a crush, Adventurer, Religious, Enemies. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5
Possessions: 500 gp.
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