Trey Badger, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tight fitting green shirt and pants. He wears his golden hair up in a very large beehive style do. He has several tiny aquamarine earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born several months after his mother was called into army service. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trey's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: Human compassion; and he's repulsed by the pc
Flaws: Antagonistic, Racist. Bonds: Rich, Military, Immigrant. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Trey Wellington, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long auburn hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments
History: He was born in the south, but his parents moved at a very young age to the west. After coming to the age of reason, Trey took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Gardener like his mother before him.
Motivation: Expand his business.
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. Azurite (8 gp).
Drogo Benson, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling hazel eyes.
Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He plays an instrument quite well.
History: The child of a Roofer, who enjoyed hunting, Drogo was taken on many hunting expeditions. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Drogo's mother didn't care for him much, and the feeling was mutual. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Heward Quinton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears rags and sports a simple walking cane. With bright chestnut hair and a scraggly beard. His gray eyes are slightly larger than normal.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Heward was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Optimist, Logical. Flaws: PTSD. Bonds: Poor, Adventurer, Criminal record. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate.
Ernest Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized opal on his right hand. He sports a long chestnut beard, and similarly colored long hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in a small mountains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Nature. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 5000 cp.
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