Simon Heiser, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.
Personality: Eccentric and domineering, Simon will drive conversation. He invites people to come help in his community garden.
History: He was born in the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it.
Ideals: Extrovert, Philantrophist. Flaws: PTSD. Bonds: Rich, Immigrant. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1800 sp. 4 Thunderstones. 1 Holy water.
Alex Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears skinny pants and wears a black and blue robe with the hood down. He has a hunchback. He has red hair. His eyes are brown.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.
History: He was born at the edge of vast forest. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Alex's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Persistence. Flaws: Ugly, Antagonistic, Depressed. Bonds: Nature. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 18 (+4) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Gnome, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Theodoric Tenley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He wears a broad hat to cover his moderate length chestnut hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and sabotage a competitor
Ideals: Joker, Optimist. Bonds: Attractive, Nature, Job. Occupation: Unemployed
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 2 Smokesticks.
Cory Warwick, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears just a red suit. His auburn hair is lengthy. He has several tiny ruby earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.
History: When he was but 3 years old his parents immigrated from the south. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.
Motivation: Revenge; and many giants want him driven away
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Soapmaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp.
Balimaar Denholm, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut short with large spiked bangs in the front. He has gleaming, smiling violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in a small mountains village. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to prove his worth to the world
Flaws: Impulsive, Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp. Sapphire pendant on gold chain (600 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
