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NPC Generator

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Ralf Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long brown beard with little hanging trinkets. He wears an eyepatch.

Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north. He moved out west to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Ralf Lindsay, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)5 (-3) 9 (-1)10 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Peridot (30 gp).


Social Check DCs


Lewis Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He carries a battered sai and tarnished bow as well. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Mundane, Ugly. Bonds: Job, Poor. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Lewis Mitchell, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 8 (-1)13 (+1)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wymar Carlisle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. He has a dull look in his brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.

History: He is a Hag in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by giants. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Adventurer, Enemies. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Wymar Carlisle, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 10 (+0)8 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Alexandrite (800 gp). Hematite (5 gp). Banded agate (5 gp).


Social Check DCs


Miles Eastoft, Male Human [Permalink]

Personal [hide]

Description: This northern man tends to wear a tan poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His silver hair is unkempt and raggedy. His eyes are green and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a very good compulsive liar and kleptomaniac.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant, Criminal record. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Miles Eastoft, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)5 (-3) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Thomas Acton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His chestnut hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Thomas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and human compassion

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Family, Poor. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Acton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 9 (-1)15 (+2) 18 (+4)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp.


Social Check DCs

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