Adam Wheatley, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His Stetson hat is riddled with cuts and holes. His eyes are hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments
History: From birth he was tutored by a cruel and relentless mentor. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and he's repulsed by the pc
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Glassblower
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 300 gp.
Hubert Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. His moppish silver hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure.
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Mentor, Rich. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin, Dwarven, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 10000 cp.
Adam Royal, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a green poncho over his likewise colored trousers and shirt, and a wedding ring on his left hand. He has dyed his greying red hair a little too much giving a sharp red color. His amber eyes are passionate and lively.
Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: The child of a Painter, who enjoyed hunting, Adam was taken on many hunting expeditions. Adam was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Slave Trader. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is unsatisfied with his job; and wishes to resurrect an old love
Ideals: Gifted. Bonds: In love, Job, Nature, Immigrant. Occupation: Slave Trader
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 2300 sp.
Charles Royal, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Blacksmith. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is braided into rings. He has a dull look in his amber eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is harsh and unforgiving.
History: He got into the Blacksmith business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. He struck the Blacksmith job and began his own company from there.
Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
Don Shelley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He is an epitome of beauty. He wears his auburn hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.
History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Opinionated, Justice, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 100 gp.
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