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Advanced [show]


Robert Hale, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears brown cloth garments or leather armor. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of goblins once and for all.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Robert never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Ideals: Athletic, Joker. Bonds: Enemies, Poor, In love. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Robert Hale, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 16 (+3)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Darkwood Buckler. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries clubs. He is bald on top and has large silver tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Fighting, Gifted, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Kody Winterbourne, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Peridot (40 gp). Violet garnet (400 gp).


Social Check DCs


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long blonde hair reaches down to his waist. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Gerald studied abroad. His martial abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Impeccable, Professionalism, Gifted. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Gerald Kelsey, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Silk rope. 1 Bullseye lantern.


Social Check DCs


Charles Marlowe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He has wavy chestnut hair. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Charles hails from a village terrorized by goblins. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Charles Marlowe, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Guy Eastoft, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing a long, grey cloak. His skin is also unnaturally pale. His hair is blonde and very short. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Guy Eastoft, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Golden yellow topaz (400 gp). 1 Masterwork Common Melee.


Social Check DCs

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