Trym Stafford, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Apothecary does. He has wavy golden hair. His fierce violet eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Apothecary. He now mingles about in high society.
Motivation: Money/treasure; and he is unsatisfied with his job
Flaws: Shy, Selfish. Bonds: Job, Immigrant, Rich. Occupation: Apothecary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 800 gp. Violet garnet (300 gp). Rose (30 gp). 1 Darkwood Buckler.
Don Yorke, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He is wearing a long, tan, dusty cloak. He has a hunchback. His blonde hair is long and unkept. This amber eyed easterner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Don is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Don hails from a village terrorized by illithids. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Enemies, Adventurer, Religious. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 40 pp.
Roger Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. He is bald on top and has large chestnut tufts of hair around his ears. He has gleaming, smiling brown eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: In love. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp. Brass mug with jade inlays (600 gp). Solid gold idol (900 gp). 1 Half-Plate. 1 Chain shirt.
Tim Wakefield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content.
Ideals: Logical. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Red-brown spinel (160 gp). 1 Masterwork Common Melee.
Everard Hayden, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Barkeep uniform. He wears a broad hat to cover his moderate length golden hair. His eyes are violet and beady.
Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Armorer, but he was a colossal failure. He has achieved small success as a Barkeep.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Ugly, Antagonistic, Insane. Bonds: Job. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 4 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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