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NPC Generator

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Advanced [show]


Chad Alby, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He is renowned for his bright white suits and hats. He has blonde hair. He has a dull look in his gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Flaws: Greedy, Impulsive. Bonds: Attractive, Religious, Adventurer, Family. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Chad Alby, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 8 (-1)16 (+3)
Skills Deception +5, Religion +5
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear grey pants and tee shirts, and sports empty pouches on his belt. He wears his chestnut hair up. His eyes are likewise green.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. He dropped out of school before completing his studies. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and many goblins want him driven away

Ideals: Logical. Flaws: Antagonistic. Bonds: Guardian, Immigrant, Enemies. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Guy Hornsby, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Conrad Hastings, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and sports tan clothing, slightly heavier than average wear. His head has been shaved. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Flaws: Ugly, Mundane, PTSD. Bonds: Slave, Nature. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Conrad Hastings, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +5

Possessions: 600 gp. 1 Breastplate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Thomas Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His eyes are green and beady.

Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich eastern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Religious. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Remington, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Richard Jacobs, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Brewer mother left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated, Justice. Flaws: Disease. Bonds: Criminal record, Slave. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Richard Jacobs, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Red garnet (160 gp). 1 Minor magic item.


Social Check DCs

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