Ralf Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the north, but his parents moved at a very young age to the south. Cursed with lycanthropy at a very young age, Ralf has worked very hard to control his curse. He now travels the world, in search of power and loot.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Extrovert. Flaws: Disease. Bonds: Adventurer, Immigrant, Family. Occupation: Tanner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 300 gp. Bloodstone (50 gp). Amber (90 gp). Tiger eye turquoise (6 gp). Alexandrite (400 gp). 1 Minor magic item.
Percival Whitby, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair has been sun bleached extensively. His eyes are a pleasant brown.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Percival took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has since lost track of the people in his past.
Motivation: To share knowledge with the world; and to unite with his sister
Ideals: Justice, Logical. Flaws: Ugly, Greedy. Bonds: Nature, Family. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 8000 sp. Hematite (11 gp). Carnelian (40 gp). Golden pearl (90 gp).
Odo Thorpe, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He is bald on top and has large golden tufts of hair around his ears. He has violet eyes and a white hat with a green feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Odo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp. 1 Breastplate. 1 Darkwood Shield. 1 Half-Plate.
Thomas Nibley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His hair is chestnut and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the west, but his parents moved at a very young age to the south. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Rich, Immigrant. Occupation: Server
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon.
Hunter Sharps, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tattered old clothes. He has brown hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.
History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hunter's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and he's repulsed by the pc
Flaws: Ugly, Shy, Addict, Antagonistic. Bonds: Poor. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2000 sp.
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