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Advanced [show]


Everard Allerton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich northern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Flaws: Emotional, Insomniac. Bonds: Rich, Nature, Adventurer. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Everard Allerton, Male Human Fighter 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Black velvet mask with numerous citrines (170 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Alexandre Gladstone, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is renowned for his bright red suits and hats, and his gloved hand is found clutching a club. He wears a small hat to hide his balding. His eyes are blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alexandre is combative with any and all who dare try his patience in the slightest.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Ideals: Justice. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Alexandre Gladstone, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Finely wrought small gold bracelet (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver ewer (30 gp). 1 Minor magic item.


Social Check DCs


Lance Blankley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in earthy colors with a brown and green handkerchief worn on his right side. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Optimist, Impeccable. Flaws: Mundane. Bonds: Immigrant, Rich, Job. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Lance Blankley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trey Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a green scarf. He is physically well-built. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Glassblower in town.

History: Trey was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants a kiss

Flaws: Insomniac. Bonds: Job, Family, Adventurer, Has a crush. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Trey Brownrigg, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Pink pearl (50 gp). Jet (50 gp).


Social Check DCs


Jocelyn Webley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a green and blue robe with the hood down. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Ugly, Impulsive, Antagonistic. Bonds: Military. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Jocelyn Webley, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs

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