Simon Acton, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His white hair is thinning but still full. His brown eyes lackadaisically let the world flow into them.
Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.
History: Born in the north to a Fletcher, Simon learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Simon has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Addict, Disease, Ugly. Bonds: Job. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp. Rhodochrosite (15 gp). Red-brown spinel (70 gp). Blue quartz (15 gp).
Miles Deighton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. He wears his hair in dreadlocks. His eyes are likewise amber.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Passionate. Flaws: Ugly, Lazy, Insane. Bonds: Rich. Occupation: Dilettante
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Trey Windsor, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His brown hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.
Personality: He dislikes all the random violence that takes place in the north. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Pacifist, Philantrophist, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Lewis Gresham, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars, marred by chocolates. He has done his best to style his brown hair to look like a famous performer. His eyes are amber and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Fighting, Gifted. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Healer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 700 sp.
Cory Ainsworth, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'7" and wears a pastel wide-brimmed hat and pastel clothes. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent father
Ideals: Artistic. Bonds: Family, Poor, Job. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 28000 sp. Jasper (20 gp). Amethyst (100 gp). Coral (100 gp). Hematite (12 gp).
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