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NPC Generator

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Advanced [show]


Don Tatum, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and tends to wear a large blue jacket. He has a long brown beard with little hanging trinkets. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Greedy, Fearful. Bonds: In love. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Don Tatum, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. Hematite (16 gp). Citrine (60 gp). Deep blue spinel (1100 gp). Hematite (16 gp). 1 Minor magic item.


Social Check DCs


William Altham, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Barkeep. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He is bald on top and has large blonde tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Slave. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

William Altham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills Persuasion +0, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


William Watson, Male Human [Permalink]

Personal [hide]

Description: This man wears green trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized amber on his right hand. He has a long blonde beard with little hanging trinkets. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Fighting. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

William Watson, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 5 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)11 (+0) 17 (+3)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alexandre Haley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. He wears his golden hair down. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Hedonist. Bonds: Attractive, Adventurer, Poor. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Haley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)10 (+0) 8 (-1)15 (+2)
Skills Athletics +5, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Alex Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Logical. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Kelsey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)8 (-1) 11 (+0)9 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs

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