Raymond Yeardley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears bulky grey painted plate armor. His long golden hair is drawn into a two foot long braid. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a white middle class family as the only child. He worked as a nervous Knight and found it very stressful. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and to be a banker again
Ideals: Joker. Flaws: Fearful, Mundane, Insomniac. Bonds: Job. Occupation: Knight
Voice: Stutters
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp. Deep green spinel (160 gp). Blue quartz (15 gp). Amethyst (160 gp). Red-brown spinel (160 gp). 1 Minor magic item.
Norman Colton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear white tank tops with yellow pants, and a wedding ring on his left hand. His blonde hair, when down, is lengthy. His amber eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Engraver. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Bonds: In love, Job, Military, Slave. Occupation: Engraver
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 27000 cp. 1 Minor magic item.
Chad Lester, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of axes on his belt, each one with a amethyst on the hilt. His auburn hair is smooth and relatively long. His eyes are likewise violet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Chad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent father; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Bonds: Attractive, Family, Criminal record. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp. Golden yellow topaz (500 gp). 1 Minor magic item.
Aldous Abram, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white coat over a violet low-cut shirt, and a wide-brimmed hat upon his head, and is pretty ugly. He keeps his silver hair in a flapper bob. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Regain custody of his son.
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Family, Rich. Occupation: Servant
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Theobald Thornton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a chestnut handlebar mustache and slicked back chestnut hair. He has gleaming, smiling violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a plains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Miner soon after.
Motivation: To be a Jeweler again; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Mentor. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Large well-done wool tapestry (600 gp).
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