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Advanced [show]


Lance Nash, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with tan socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His auburn hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Lance hails from a village terrorized by drow. In his 12th year, his parents were killed by a drow raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac. Bonds: Guardian, Enemies. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Lance Nash, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Peter Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He is physically well-built. He sports a flattop hair cut. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his poetry dream.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Family, Rich. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Peter Blakeley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Theobald Redfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a black and blue robe with the hood down. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Theobald's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Laborer, who enjoyed hunting, Theobald was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the south

Ideals: Athletic, Impeccable, Gifted, Entrepeneur. Bonds: Nature. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Redfield, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)18 (+4) 6 (-2)12 (+1)
Skills Animal Handling +0, Nature +6
Senses Passive Perception 8
Languages Common, Terran, Goblin, Infernal, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 19000 sp.


Social Check DCs


Jocelyn Hartford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. His white hair is lengthy and is close to two feet long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Jocelyn will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Extrovert, Philantrophist. Flaws: Addict. Bonds: Attractive, Military. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Jocelyn Hartford, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 7 (-2)17 (+3)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Gerald Hallewell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in grey turtlenecks beneath a black coat with white slacks. His small hat is riddled with cuts and holes. He has hazel eyes and a grey hat with a black feather.

Personality: He is very quiet and rarely speaks above a whisper. He also hits on women, regardless of circumstances.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he wants to get laid

Flaws: Ugly, Shy. Bonds: Has a crush, Religious, Mentor. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Hallewell, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs

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