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NPC Generator

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Advanced [show]


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a white and tan robe with the hood down. With bright blonde hair and a scraggly beard. He has gray eyes.

Personality: Confrontational and typically high on some drug or another. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 14th year, his parents were killed by a giants raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: He is greedy.

Flaws: Addict. Bonds: Immigrant, Military, Rich, Enemies. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Marlee, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)12 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Alexandrite (200 gp). Black pearl (200 gp). Star ruby (500 gp). Star ruby (500 gp). 1 Darkwood Buckler.


Social Check DCs


Solomon Deighton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. He wears his auburn hair down. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.

History: The child of eastern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Flaws: Shy. Bonds: Religious, Immigrant, Job, Slave. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Solomon Deighton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Anthony Landon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, grey cloak. His golden hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his mother was called into army service. A few years later when the west was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military, Job, Guardian. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Anthony Landon, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 17 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Henry Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with white stripes complete with hood. His long silver hair reaches down to his waist. He has several tiny jet earrings on each ear.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Rich, Family. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Henry Carlyle, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Deep blue spinel (900 gp). Banded agate (12 gp). Coral (80 gp).


Social Check DCs


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky white painted plate armor. He is muscular with a powerful set of arms. His white hair is lengthy. His brown eyes peer out from beneath his deerstalker white hat.

Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Gifted, Entrepeneur, Logical. Flaws: Hedonist. Bonds: Adventurer. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Theodoric Gracey, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10000 cp. Brown-green garnet (40 gp). Emerald (700 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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