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NPC Generator

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Advanced [show]


Chad Asheton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. His auburn hair is thinning but still full. He has gray eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He inherited the family business which he has now maintained for 3 years.

Motivation: Further expansion of business; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Asheton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Brown-green garnet (70 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Kody Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean red cloak covering his clean studded leather. His moppish red hair is in a traditional bowl cut. His eyes are gray and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Kody was born in the south. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Kody Barclay, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)17 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Patrick Langley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long blonde beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk.

Flaws: Shy, Antagonistic, PTSD. Bonds: Attractive, Adventurer. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Patrick Langley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Norman Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His golden hair is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Sellsword business at a young age. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy, Impulsive, Mundane. Bonds: Job. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Norman Blackwood, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Deep blue spinel (800 gp). Aquamarine (800 gp).


Social Check DCs


Ernest Fawcett, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He keeps his black hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: Ernest was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and expand his business

Flaws: Addict. Bonds: Attractive, Poor, Family, Job. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Ernest Fawcett, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)4 (-3) 17 (+3)11 (+0)
Skills History -1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Tanglefoot bags. 1 Holy water. 3 Antitoxin.


Social Check DCs

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