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Advanced [show]


Theobald Northcott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his auburn hair in a pixie cut. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. After coming to the age of reason, Theobald took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and his religion dominates his actions

Ideals: Gifted. Bonds: Family, Religious, Enemies. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Theobald Northcott, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Religion +3, Stealth +1
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2900 sp. Iolite (30 gp).


Social Check DCs


Drogo Wheatley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he is well dressed, but even with his fine clothing he looks run-down. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Drogo began to lead the lost caravan. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Nature, Enemies. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Drogo Wheatley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Lance Barlow, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with black pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is frequently practicing swordplay.

History: He was born into a rich family. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Military, Rich. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Lance Barlow, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 700 sp.


Social Check DCs


Adelard Spaulding, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His hair, while still mostly silver, has prominent grey streaks. He has a dull look in his brown eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Adelard studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Adelard Spaulding, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Spalding, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. His red hair is thinning but still full. He has several tiny jet earrings on each ear.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Antagonistic, Impulsive, Racist. Bonds: Rich. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Spalding, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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