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Advanced [show]


Heward Nibley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is long and unkept. His eyes are likewise hazel.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Religious, Criminal record. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Heward Nibley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)7 (-2)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Simon Atherton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His brown hair is matted, messy, and big. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.

History: The child of western immigrants he idolized his father. He helped his father out around the business and became quite the natural. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Addict, Lazy. Bonds: Job, Immigrant. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Atherton, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 7 (-2)12 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 8
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Amethyst (120 gp). Carnelian (20 gp). Blue sapphire (1000 gp). Citrine (20 gp). 1 Minor magic item.


Social Check DCs


Adelard Fidget, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a blue coat over a brown low-cut shirt, and a broad hat upon his head. His right hand appears badly burned and disfigured. He has a long black beard with little hanging trinkets. His gray eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, Disease, Racist. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Adelard Fidget, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 40 pp.


Social Check DCs


Tim Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black wide-brimmed hat and black clothes. He keeps his white hair in a flapper bob. He has violet eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He feeds upon the attention of others.

History: Gifted from a young age, Tim studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Skelton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Nature +5, Stealth +1
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilbert Gracey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a violet coat over a brown low-cut shirt, and a top hat upon his head and is in decent physical shape. His brown hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy and tries to find solutions quickly.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Lazy. Bonds: Religious, Mentor. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Gilbert Gracey, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 7 (-2)14 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 sp. Fire opal pendant on a fine gold chain (1100 gp). Silver comb with moonstones (600 gp). 1 Minor magic item.


Social Check DCs

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