Everard Braxton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a brown collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, marred by beers. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Insane, Addict. Bonds: Has a crush, Adventurer. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 3 (-4) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 10 pp. Hematite (15 gp). 1 Small steel mirror. 1 Silver holy symbol. 1 Superior lock. 1 Average lock.
Nicholas Cooper, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears professional attire. His hair is long and black with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His green eyes dart from person to person.
Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.
History: He was born in the north, but his parents moved at a very young age to the south. He was taken from his home at a very young age. He left for the north, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable. Bonds: Attractive, Military, Immigrant, Slave. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 16000 cp. Citrine (80 gp). Coral (130 gp).
Cory Clive, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Detective, who enjoyed hunting, Cory was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Cory and his spouse have recently divorced.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Nature. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Jocelyn Stansfield, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a sai on his belt, and he perpetually has his sai ready. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered music. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Fighting, Artistic. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp.
Percival Ogden, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He is renowned for his bright blue suits and hats. His silver hair is heavily combed to the right. He has amber eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Emotional. Bonds: Rich, Criminal record, Adventurer. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
