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NPC Generator

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Advanced [show]


Robert Enfield, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear flannel. His clothes are grease stained in places. His tied-back hair is silver. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Robert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A few years later when the west was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Artistic. Flaws: Mundane. Bonds: Poor, Immigrant, Family. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Robert Enfield, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Trym Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is physically well-built. His black hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He feeds upon the attention of others.

History: He was always a brilliant, if unscrupulous mind. He went to a religious school and was inspired by the priests there in charitable deeds. In the meantime he has taken over work as a Armorer and occasionally as a mercenary.

Motivation: To get a good night's sleep.

Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Attractive, Religious. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Trym Dumph, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 10 (+0)18 (+4)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 cp. Rock crystal (80 gp). Lapis lazuli (5 gp).


Social Check DCs


Solomon Mori, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his left hand. His long chestnut hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Addict. Bonds: In love, Rich. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Solomon Mori, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Henry Wallace, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears very tight pants and wife beaters, though occasionally he sports a violet coat, marred by teas. His red hair is kept up in a ponytail inside a broad hat. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a brothel owner, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Mentor, Job. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Henry Wallace, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 13 (+1)6 (-2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Charles Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He is physically well-built. His golden hair and beard is wavy and long. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family His necromantic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and to settle down with his crush

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Criminal record, Has a crush. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Charles Thackeray, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)12 (+1) 7 (-2)9 (-1)
Skills History +3, Insight +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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