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NPC Generator

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Advanced [show]


Henry Clapham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear red pants and tee shirts. His chestnut hair is knotted and matted. His violet eyes are slightly larger than normal.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. Henry was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Server. Days after completing his studies, news broke out that his hometown was attacked by goblins. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and to be a miner again

Ideals: Professionalism. Bonds: Enemies, Nature, Immigrant, Job. Occupation: Server

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Clapham, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Jocelyn Kelsey, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. He wears his blonde hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Jocelyn was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Joker, Entrepeneur. Bonds: Attractive, Family, Poor. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Jocelyn Kelsey, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 7 (-2)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are amber.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trym was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Attractive, Criminal record. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Trym Walcott, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Gnome, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kody Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Slave Trader. He has styled his brown hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Slave Trader business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new slave trader responsibilities is difficult

Flaws: Ugly, Secretive, Impulsive, Antagonistic. Bonds: Job, Military. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Kody Halsey, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kyle Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple violet robe with blue stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair and beard is wavy and long. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Nature, Job. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Kyle Darby, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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