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Advanced [show]


Solomon Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is white, silky, and of moderate length. His skin is flawless and his green eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Solomon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Professionalism. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Military. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Solomon Winchester, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Balimaar Conway, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his nunchaku. His hair, while still mostly blonde, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Job. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Balimaar Conway, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Gunter Riley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a black and tan handkerchief worn on his left side. He sports a flattop hair cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Gunter studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Marry his sister to traveling adventurers; and a rival would like him out of the picture

Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Gunter Riley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Diggory Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes peer out from beneath his wide-brimmed brown hat.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He is a ruthless business man, a trait he acquired from his father.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he would like to get married and retire

Ideals: Athletic, Entrepeneur. Bonds: Has a crush, Poor, Adventurer. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Hornsby, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)18 (+4) 16 (+3)17 (+3)
Skills Nature +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Dwarven, Infernal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. Jet (120 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Roger Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. Roger is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Roger was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Family. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Roger Hale, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 17 (+3)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 31000 sp.


Social Check DCs

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