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NPC Generator

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Advanced [show]


Conrad Churchill, Male Human [Permalink]

Personal [hide]

Description: This man wears a pastel costume with the symbols of the four houses of cards on his torso. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is short and chestnut. His eyes are a pleasant gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.

History: Conrad was born in the north. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and wishes to resurrect an old love

Ideals: Artistic, Persistence. Flaws: Depressed. Bonds: Rich, In love. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Conrad Churchill, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 19000 cp. Rose (40 gp). Alexandrite (800 gp).


Social Check DCs


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears his white hair up. His eyes, though not visible through his cowl, are violet.

Personality: Always inclined to offer people food he seems plenty friendly. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. By chance he met his brother recently and the two have been together since.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Bonds: Family, Military, Adventurer. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Staurheim, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Richard Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a grey poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His red hair is cut jaggedly and amateurishly. His brown eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is content; and find a way to reverse the transformation of his brother

Flaws: Emotional, Lazy, Mundane. Bonds: Immigrant, Family. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Richard Sherwood, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Geoffrey Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is bristling with hidden weapons, mostly glaives and sais. His red hair is still thick. His green eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his old friends.

Flaws: PTSD. Bonds: Criminal record, Guardian, Attractive, Adventurer. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Atherton, Male Human Fighter 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)9 (-1) 17 (+3)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Drogo Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely grey suit with black socks and a vest with buckled shoes. His silver hair is lengthy. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Guard profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Rich, Immigrant. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Drogo Fawcett, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)15 (+2) 16 (+3)11 (+0)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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