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NPC Generator

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Advanced [show]


Charles Hale, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: He is a Deep Scion in disguise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Charles Hale, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Onyx (30 gp). Rose (30 gp). White pearl (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Harley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He keeps his chestnut hair in a flapper bob. This blue eyed northerner is not easily forgotten.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: The child of northern immigrants he idolized his father. He was an apprentice working in his father's forge. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern; and to be a navigator again

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Job, Immigrant. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Frederick Harley, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)9 (-1) 8 (-1)9 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trey Winchester, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His brown hair is braided into rings. He is baby faced.

Personality: This man loves writing and to teach people writing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Artistic, Persistence. Bonds: Attractive, Family, Slave. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Trey Winchester, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Cory Fulton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. He is bald on top and has large silver tufts of hair around his ears. His eyes, though not visible through his cowl, are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Cory Fulton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)7 (-2) 14 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Fire opal (1200 gp). Amber (80 gp).


Social Check DCs


Odo Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown Stetson hat and brown clothes, and carries quarterstaffs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Odo hails from a village terrorized by drow. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Family, Job. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Odo Stapleton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Aquamarine (200 gp). Banded agate (6 gp). 1 Silver holy symbol. 1 Crowbar.


Social Check DCs

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