Bernard Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair has been sun bleached extensively. His brown unseeing eyes seem to look past you.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Bernard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Bernard was born in the south. At a young age he loved to build and create. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has passion for adventuring and risk.
Ideals: Persistence. Flaws: Disease. Bonds: Adventurer, Attractive, Family. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp.
Trym Ridley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears blue leather gloves, a blue jacket, and tight pants. He is tall, broad shouldered and powerfully built. He keeps his long red hair kept up in a rat tail. His amber eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Flaws: Antagonistic. Bonds: Guardian, Rich, Job, Criminal record. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Chrysoprase (70 gp). Pink pearl (60 gp). Banded agate (13 gp). 1 Chain shirt. 1 Half-Plate.
Lewis Sydney, Male Human [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His hair is silver and curly. He has a dull look in his green eyes.
Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a plains tribe. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Job, Nature. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp.
Hunter Rodney, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. He wears his blonde hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of eastern immigrants he idolized his father. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 70 pp.
Alex Yorke, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a large blue jacket. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Alex studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to work out more often
Ideals: Athletic, Logical, Gifted. Flaws: Depressed. Bonds: In love, Enemies. Occupation: Bather
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Goblin, Draconic, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 10000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!