Alex Bing, Male Human [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a yellow coat with brown slacks, and carries rapiers. His hair is red and curly. His brown eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted necromantic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Religious, Mentor. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.
Arnold Kendal, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears bulky red painted plate armor. He has a small bristly mustache and wavy silver hair. He has violet eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is terrified, and will act out of fear; and expand his business
Ideals: Joker. Flaws: Hedonist, Fearful. Bonds: Slave, Job. Occupation: Marshal
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Peter Palomarez, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. He has gleaming, smiling violet eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He feeds upon the attention of others.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Greedy, Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Dustin Barton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright black suits and hats. His chestnut hair is heavily combed to the right. His half smiles and green eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. His first spouse was a Soapmaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.
Motivation: An old rival family wants him found; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Impeccable. Bonds: Attractive, Adventurer, Family. Occupation: Guard
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 49 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 400 gp. Aquamarine (1100 gp). Chrysoberyl (110 gp). Pink pearl (110 gp). Violet garnet (1100 gp).
Drogo Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his trident ready. He wears a feathered hat to hide his balding. He has violet eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.
History: The child of a Bowyer, who enjoyed hunting, Drogo was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Shy, Racist. Bonds: Nature. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 20000 cp. Rich purple corundum (800 gp). Red garnet (60 gp). Aquamarine (800 gp). Black pearl (800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!