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NPC Generator

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Advanced [show]


Theobald Marlee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a lot of dark rich colors, with gold accents. His long golden hair is drawn into a two foot long braid. He has gleaming, smiling hazel eyes.

Personality: He can speak with the recently deceased. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Gifted, Impeccable. Bonds: Attractive, Criminal record, Slave. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Theobald Marlee, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 8 (-1)17 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Diggory Roscoe, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a simple yellow robe with tan stripes complete with hood. His clothes are grease stained in places. His golden hair and beard is wavy and long. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the south; and he has a rivalry with the church that dominates his actions

Ideals: Justice, Entrepeneur. Bonds: Poor, Immigrant, Religious. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Diggory Roscoe, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gomory Carlisle, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. His long silver hair is drawn into a two foot long braid. His eyes are a pleasant gray.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Bookbinder and found it very stressful. He has worked as a Bookbinder like his father before him.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Antagonistic, Fearful. Bonds: Criminal record, Job, Has a crush. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Gomory Carlisle, Male Human Fighter 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Wade, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His brown hair is cut short. His eyes are blue.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north. Alexandre was born on a far northern plains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and to be a banker again

Ideals: Optimist. Flaws: Racist, Shy. Bonds: Immigrant, Job. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Alexandre Wade, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. 1 Healer’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Bertram Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. With a patchy black beard and wild black hair. His face is scarred and worn.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He worked as a nervous Junk Dealer and found it very stressful. He has worked as a Junk Dealer like his father before him.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Bertram Marleigh, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)7 (-2) 10 (+0)8 (-1)
Skills Perception +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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