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Advanced [show]


Drogo Haley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He wears his red hair down. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: Human compassion.

Ideals: Passionate. Flaws: Racist, Antagonistic. Bonds: Attractive, Slave. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Drogo Haley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dustin Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Eccentric and domineering, Dustin will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Many brigands want him driven away; and he's looking for his big break

Ideals: Extrovert, Logical. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Dustin Tindall, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Henry Anderton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large green jacket. His hair is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To be a Laborer again; and sabotage a competitor

Bonds: Poor, Attractive, Adventurer, Criminal record, Enemies, Job. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Anderton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 5 (-3)12 (+1) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right leg appears badly burned and disfigured. He is bald on top and has large golden tufts of hair around his ears. His fierce blue eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Architect, who enjoyed hunting, Lance was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and money/treasure

Flaws: Ugly, Shy, Impulsive. Bonds: Nature. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Lance Marlee, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. Black opal (800 gp). Smoky quartz (40 gp). Azurite (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Randal Blakeley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. His white hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the north to a Guard, Randal learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, In love, Job. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Randal Blakeley, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)5 (-3) 18 (+4)10 (+0)
Skills Arcana -1, History -1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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