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Advanced [show]


Anselm Conway, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. His silver hair is singed and shortened. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He is a great chef.

History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Job, Criminal record. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Anselm Conway, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)16 (+3) 12 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Alex Digby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. He wears his chestnut hair down. His eyes are a pleasant blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Philantrophist. Flaws: Disease. Bonds: Religious, Family. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Alex Digby, Male Human Fighter 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frederick Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his rapier. He has wavy brown hair. His eyes are likewise brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence. Flaws: Greedy, Selfish. Bonds: Rich. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Frederick Gentry, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Don Darby, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears a feathered hat to cover his moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the south. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Don Darby, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)10 (+0) 8 (-1)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 500 gp. Aquamarine (600 gp). Golden yellow topaz (600 gp). Golden pearl (160 gp). 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Small steel mirror.


Social Check DCs


Percival Badger, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes are passionate and lively.

Personality: Eccentric and domineering, Percival will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Percival was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and he feels threatened by others

Ideals: Extrovert. Flaws: Fearful. Bonds: Religious, Attractive, Job. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Percival Badger, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp. Deep blue spinel (500 gp). Alexandrite (500 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs

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