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NPC Generator

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Advanced [show]


Don Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Don will drive conversation. He is able to make almost anything out of random pieces of junk.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has decided he is irredeemable; and to reunite with his old friends

Ideals: Extrovert, Gifted. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Don Marleigh, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)14 (+2) 12 (+1)8 (-1)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4

Possessions: 600 gp. White pearl (70 gp). Black opal (500 gp). 1 Minor magic item.


Social Check DCs


Anthony Tattersall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.

History: Gifted from a young age, Anthony studied abroad. After coming to the age of reason, Anthony took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Poor, Guardian, Attractive, Adventurer. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Anthony Tattersall, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)14 (+2) 10 (+0)8 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Eye agate (9 gp). Jasper (50 gp).


Social Check DCs


Anthony Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is heavily combed to the left. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with music.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his music dream.

Motivation: He is content.

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Thorpe, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Randal Thorpe, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He is physically well-built. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Randal was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his brother

Flaws: Impulsive, Depressed. Bonds: Military, Family, Religious. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Randal Thorpe, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. White pearl (40 gp). Bloodstone (40 gp). Eye agate (9 gp). 1 Minor magic item.


Social Check DCs


Clerebold Everly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a club. He wears a deerstalker hat to cover his moderate length black hair. His amber eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Fletcher, who enjoyed hunting, Clerebold was taken on many hunting expeditions. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Clerebold began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Entrepeneur. Flaws: Depressed, Shy. Bonds: Nature, Enemies. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Everly, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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