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NPC Generator

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Advanced [show]


Kyle Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He carries a battered mace and tarnished trident as well. His blonde hair has been sun bleached extensively. His brown eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Kyle Thornton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 3100 sp.


Social Check DCs


John Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. He has a very tight haircut. He has green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Guardian, Rich. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

John Hallewell, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)17 (+3) 7 (-2)8 (-1)
Skills Arcana +5, Survival +0
Senses Passive Perception 8
Languages Common, Celestial, Aquan, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Churchill, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He has a large blue mantle and cape that has been intricately interwoven into his green robe. Beneath his clothing is a huge mess of scar tissue. His black hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich eastern family. He was an apprentice working in his father's forge. He now mingles about in high society.

Motivation: Expand his business.

Ideals: Optimist, Justice. Bonds: Slave, Rich, Job. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Churchill, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Charles Pickering, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His silver hair is still thick. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: He was born in a small island village. A gifted student he started as a Guard, but he got bored and became a Glassblower. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Hedonist. Bonds: Guardian, Nature, Job, Rich. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Charles Pickering, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Shane Easton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long auburn beard with little hanging trinkets. His eyes are hazel and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: The child of western immigrants he idolized his mother. Shane was born on a far western desert where he grew up under the tutelage of his mother, an expert Dyer. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Shane Easton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 15 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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