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NPC Generator

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Advanced [show]


Cory Melancon, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a blue coat over a violet low-cut shirt, and a feathered hat upon his head. His left leg appears badly burned and disfigured. He wears his auburn hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and obtaining odd cultural human artifacts is his passion

Bonds: Immigrant, Criminal record, Job, Adventurer. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Cory Melancon, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Red spinel (160 gp).


Social Check DCs


Gerard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with brown highlights, and long tan pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His blonde hair, when down, is lengthy. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease, Insane. Bonds: Has a crush, Adventurer, Religious, Mentor. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Gerard Hadleigh, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 70 pp.


Social Check DCs


Ernest Cotton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy tan pantaloons and a blue scarf. His hair is greying and his face has many wrinkles. His half smiles and amber eyes are beguiling and draw you in.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and human compassion

Ideals: Joker, Logical. Flaws: Racist, Insane. Bonds: Attractive. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Ernest Cotton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Alexandre England, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. His auburn hair is smooth and relatively long. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Alexandre England, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)18 (+4) 14 (+2)14 (+2)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Goblin, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. Carnelian (40 gp). Golden yellow topaz (500 gp). Moss agate (10 gp). Azurite (10 gp).


Social Check DCs


Robert Gresham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a green collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly blonde, has prominent grey streaks. His amber eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Bellfounder.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Robert Gresham, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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