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NPC Generator

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Advanced [show]


Everard Norton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large blonde tufts of hair around his ears. His brown eyes dart from person to person.

Personality: He is extraordinarily eccentric. Everard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Everard hails from a village terrorized by dire rats. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Family, Enemies. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Norton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. He has blonde hair. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Athletic. Flaws: Ugly. Bonds: Nature, Enemies, Military. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Berkeley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. Coral (50 gp).


Social Check DCs


Gunter Sutton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. His black hair, when down, is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Assassin, but he was a colossal failure. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and he feels threatened by others

Flaws: Antagonistic, Fearful, Depressed. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Sutton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)7 (-2) 8 (-1)14 (+2)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Antitoxin. 4 Thunderstones.


Social Check DCs


Rolf Browning, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Terse. Bonds: Attractive, Military, Nature. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Rolf Browning, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Anselm Harlow, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His auburn hair is matted, messy, and big. His hazel eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Anselm Harlow, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 8 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 cp. Amethyst (140 gp). Tiger eye turquoise (8 gp). Chrysoberyl (140 gp). Black star sapphire (800 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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